Proficient in the Haxe language, great for porting and/or deploying to several platforms (iOS, Android, Web, Desktop…)
- 5 years experience in game design and multiplayer online games.
- 8 years experience in Haxe language.
- Experience in html games and Godot Engine (see my “Ukubala” project).
As i’ve been developing mostly in Haxe these past years, i’m aware of the ins and outs of the language as well as actionscript’s ones as the languages are similar.
Originally the Haxe language has been developed as an alternative to Actionscript, it can now compiles to most languages and targets.
OpenFL is a game framework with the purpose of being 1:1 to the original flash API. I have several projects made with OpenFL.
I have the skill to make a game without any target in mind if needed, thanks to the language (in the same vein as unity) but i’m also able to port a game from old actionscript to haxe which ends up creating html, desktop or mobile games !
More of code work on my github and on my portfolio.
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