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Fabian Rosenkranz
Twine
Berlin, Mitte, Germany

I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin

Fabian Rosenkranz
Twine
Berlin, Mitte, Germany

I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin

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3D Designers > DE > Berlin

3D Designers for hire in Berlin, DE

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I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin

Filippi Giulia Illustrator, Photographer, Model: Model for Fashion Agency "4Model",Milan, IT, 2011-2013 Model for "EXTRAS Berlin", Berlin, DE, 2013 Model for "Agentur Wanted", Berlin, DE, 2013 Model for "Filmgesichter", Berlin, DE,2013 Collaboration with the art gallery "Pink Zeppelin Gallery", Berlin, 2014 Freelance Fotomodel/Illustrator, Berlin, 2013-2016 Photographer of "Berlino Magazine" Berlin, 2016 P.IVA/VAT/Steuer Nummer: 16/286/01393 INSTRUCTION: High School (address Humanistic) “Niccolò Tron”, Schio (VI). Degree at European Institute of Design in Milan (IED), in Illustration and Animation. Private school of the German BSI private Sprachschule, Berlin, 2013-2014. Individual Coaching and professional Training at Gaetan,Berlin,2015. Photography course with photographer Paolo Lafratta, Berlin, 2015-2016. Street Photography course with photographer Anna Agliardi, Berlin, 2016. ARTIST STATEMENT: Art is my life: one of the oldest memories that I have is just my first drawing. I am a reserved person, and I've always dedicated myself to art, because it allows me to express myself and to release what I have inside, without the use of words, since I was a child. I have experienced all the artistic techniques, but only at the European Institute of Design in Milan, where I studied, I found my way: there I discovered conceptual art, I fell in love and decided it would be my way of working. I simply use some concepts and symbols, to express something else,something deeper. Conceptual art is not easy to guess and that's what I like of it: I invite the reader to escape reality, to think, to discover unknown worlds. I'm a curious person, I love to be versatile: now for example I'm studying photography. My works are complex also for this reason, the technique and the materials too: a mix of drawing, painting, graphic, photography. I love doing the so-called "mixed media",describing both personal topics, that I can't do with words, and social: I wish that my art could open the mentality of society, so that people are more available to others, without racism and without bias. It is not utopia, but a way of life and a possible reality that I found in Berlin, where i live since 2012, and I would get everywhere: art is my first love, Berlin is my second. ARTIST BIOGRAPHY: I come from Italy and I am 25 years old. I have studied Illustration and Animation at the European Institute of Design (IED) in Milan, and after I moved to the multicultural and artistic city of Berlin, where I work as a illustrator, photographer, photo model freelancer, with past experiences in Art Galleries and Fashion Agencies. In Berlin I've also studied German, Photography and Street Photography, and I've doing a Professional Training Course (Weiterbildung). Thanks to my creativity, my attention to details and especially, thanks to my ability to illustrate different themes, as Illustrator I have received many commissions, both for individuals (artists, writers, musicians) and for public entities (associations, Startups , theaters). I've realized spontaneously also many art exhibitions, both in Italy and in Berlin, and I've won several International competitions of art, that have exhibited and published my art works in Italy, Portugal, United States, Finland, Great Britain and Germany. Won International Competition "The Traveler's metamorphosis" sponsored by the Association of Illustrators and Credito Valtellinese Group. Exhibition at Palazzo delle Stelline, Milan, 2012. Publication on websites, social media and catalogs. Special Mention for the International Competition"AntharesCoffeePrize", exhibition for all the duration of Trieste EXPO, Trieste, 2012. Publication on websites and recognition medal. Special Mention for the International Competition "EurHope-Images of the Future", exhibition at Palazzo Ducale, Genoa, and at WOW - Museum of Comics and' Illustration, Milan, 2013. Publication on websites, social media and catalogs. Special Mention for the International Competition "Sergio Fedriani: life is a dream. Traveling. Fantastic snapshots”. Exhibition at Palazzo Ducale, Genoa. Publication on websites, social media and catalogs. International Competition of Microart, "Restart: worlds (I'm)possible". Exhibition at Urban Center, Monza, 2013. Publication on websites and social media. Won International Competition “The Prosperity Index Legatum 2013: illustrate human values for a better future”. Exhibition in a ‘gallery-style’ at Legatum Institute offices in Mayfair, London, 2014, publication on websites and social media. Won International Contest "TeamBackpack: express with an artwork what Hip Hop means to you."sponsorewd by Talenthouse. Exhibition for the event "MISSION UNDERGROUND", Los Angeles, print on 50 posters on sell, publication on websites and social media, certificate of Talenthouse. Artistic Installation for the project "Erfüllbare Träume? Italienerinnen in Berlin" at the Museum of European Cultures, Berlin, 2015-2017, in collaboration with the Italian Institute od Culture and the Association "Network Women Berlin". Publication on websites, social media, magazines and catalogs. Group Exhibition for INTERNATIONAL FESTIVAL OF ART "ART-MAP", July-August 2016 in several galleries and museums in PONTE DE LIMA, PORTUGAL. Exhibition during BORDERS festival, Venice 2016,by "It's Liquid Group", International Art and Architecture Festival, 2016, during the same period of the 15th VENICE ARCHITECTURE BIENNALE. Group Street Photography Exhibition "INSIDE-OUT Berlin", organized by Berlino Magazine and curated by Anna Agliardi Photographer & Martina Trabucco, at Cafè Aroma Photogalerie, Juni-November 2016. Group Exhibition for the event "BUNNY RELEASE PARTY" at FluxBau Radio Station, Berlin, 2015. Exhibition at Makers Market, Berlin, 2014. Exhibition for the festival "Month of Performance Art Berlin" Berlin, 2013. Exhibition at "Where is Jesus?", Berlin, 2013. Exhibition at "Untertitel Bar", Berlin, 2013. Exhibition at Mauerpark Flohmarkt, Berlin, 2012. Exhibition at "Cafè Marcello", Berlin, 2012. Exhibition at "Time To Play, art and music", Vicenza, Italy, 2012. Exhibition at "Majiro Cafè", Vicenza, Italy, 2012. Exhibition at "Youth Space", Vicenza, Italy, 2012.

Multidisciplinary designer with experience in branding, print design, and 3d design. Digital illustration and typography enthusiast. Working and living in Berlin, collaborating with different companies and international Artists. Always available for new creative projects.

My name is Marcin Cecot and I'm a 3D generalist with over 6 years of experience in video games industry. I also work as a 3D sculptor on assets for 3D printing (mostly wargames). Last few years I worked as lead 3D artist, leading teams of up to 25+ artists on multiple projects for different platforms (PC, consoles, mobiles). Also, I have experience in working directly with clients. For the last 3 years my job was, among others, managment of many outsource project for the very big games studio. I can work with the whole gameart workflow, except rigging and animation. I have an experience with both photorealistic and stylized 3D art. What is more, I possess a wide knowledge about technical aspects of game art. Feel free to check my artstation: https://www.twine.fm/signin

I have been working in animation over 20 years. You can see a ton of work at sheldondrake.com/video BFA Cooper Union 1989

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