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Marissa Parsons
Twine
Norman, United States

“Help people tell their story to their audience.” Whether it's an individual, a company, or a cause, my goal is to help people tell their story. I specialize in visual storytelling and its many facets including: Character Design, Storyboards, Animation, Illustration, Game Graphics & Design, Graphic Design, Web Design & Development, Information Marketing, Video Production, and Personal Branding. ...these are all simply tools to tell your story in your own creative way. Keep it fresh and interesting. :) Projects & Experience - GSP: Graphic Artist & Illustrator producing building layouts and schematics for client based on supplied information. [2019] - Animation series (untitled): Turning the creator's vision into something tangible. Translating verbal, written and concept art into animation-ready characters and environments. Creating storyboards > animatic >> animation. [2107] - Eden's Garden (working title): Developed character sketches & concept art based on a rough outline/script about a girl's dream of one day dancing. [2016 - 2017] - "Patches" (working title): A series of short stories, anecdotes & illustrations about a spunky dog. Writer, Illustrator, Project Manager [2015] - Dungeon Flip: A game created in 48 hours as part of Global Game Jam 2014. My role on the team included Game Design & Development as well as contributing to the massive art content needed for this tile game. [2014] - Heart Invaders: Android Game (Google Play Store): This game was created in 48 hours as part of Global Game Jam 2013. My role on the team included Art Director (of one other person) and in-game graphics, screen layouts, character design, concept development, and project manager of a team of six. [2013] - Pillow Characters: Character Design, product design, and presentation layouts for initial pitch to toy companies and manufacturers. [2012 - 2013] - KeeKee's Big Adventure: full character conception & design, 2d model, facial expression, and movement sheets. Character is planned to be used for children's books. [2012] ---- Media Artist UMSL; St.Louis, MO Mar 2009 – May 2009 Contracted with UMSL's Youth Empowerment in Action (YEA!) campaign. My collaborative role included product design, graphic design for print and web, website maintenance, and creative concepting with some r&d, as well as vendor relations. Additionally, I had a Voice Over part for one of their PSAs. ---- Graphics & Production Artist Joyce Meyer Ministries; Fenton, MO Jan 2006 – Jul 2008 -Internationally distributed Magazine layout and design -Internationally distributed Catalog layout and production -Photoshoot Director (1) and Assistant (3+) -Product packaging design -Large scale Design -Spatial Layout and Design -Event Volunteer and Assistant Coordinator -File prep for web and print -File organization, archive & Quality Control -Product development and design

Marissa Parsons
Twine
Norman, United States

“Help people tell their story to their audience.” Whether it's an individual, a company, or a cause, my goal is to help people tell their story. I specialize in visual storytelling and its many facets including: Character Design, Storyboards, Animation, Illustration, Game Graphics & Design, Graphic Design, Web Design & Development, Information Marketing, Video Production, and Personal Branding. ...these are all simply tools to tell your story in your own creative way. Keep it fresh and interesting. :) Projects & Experience - GSP: Graphic Artist & Illustrator producing building layouts and schematics for client based on supplied information. [2019] - Animation series (untitled): Turning the creator's vision into something tangible. Translating verbal, written and concept art into animation-ready characters and environments. Creating storyboards > animatic >> animation. [2107] - Eden's Garden (working title): Developed character sketches & concept art based on a rough outline/script about a girl's dream of one day dancing. [2016 - 2017] - "Patches" (working title): A series of short stories, anecdotes & illustrations about a spunky dog. Writer, Illustrator, Project Manager [2015] - Dungeon Flip: A game created in 48 hours as part of Global Game Jam 2014. My role on the team included Game Design & Development as well as contributing to the massive art content needed for this tile game. [2014] - Heart Invaders: Android Game (Google Play Store): This game was created in 48 hours as part of Global Game Jam 2013. My role on the team included Art Director (of one other person) and in-game graphics, screen layouts, character design, concept development, and project manager of a team of six. [2013] - Pillow Characters: Character Design, product design, and presentation layouts for initial pitch to toy companies and manufacturers. [2012 - 2013] - KeeKee's Big Adventure: full character conception & design, 2d model, facial expression, and movement sheets. Character is planned to be used for children's books. [2012] ---- Media Artist UMSL; St.Louis, MO Mar 2009 – May 2009 Contracted with UMSL's Youth Empowerment in Action (YEA!) campaign. My collaborative role included product design, graphic design for print and web, website maintenance, and creative concepting with some r&d, as well as vendor relations. Additionally, I had a Voice Over part for one of their PSAs. ---- Graphics & Production Artist Joyce Meyer Ministries; Fenton, MO Jan 2006 – Jul 2008 -Internationally distributed Magazine layout and design -Internationally distributed Catalog layout and production -Photoshoot Director (1) and Assistant (3+) -Product packaging design -Large scale Design -Spatial Layout and Design -Event Volunteer and Assistant Coordinator -File prep for web and print -File organization, archive & Quality Control -Product development and design

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Concept Artists > US > Norman

Concept Artists for hire in Norman, US

We have over 300,000 creative freelancers! Twine will help you find the perfect Concept Artist for your project.

“Help people tell their story to their audience.” Whether it's an individual, a company, or a cause, my goal is to help people tell their story. I specialize in visual storytelling and its many facets including: Character Design, Storyboards, Animation, Illustration, Game Graphics & Design, Graphic Design, Web Design & Development, Information Marketing, Video Production, and Personal Branding. ...these are all simply tools to tell your story in your own creative way. Keep it fresh and interesting. :) Projects & Experience - GSP: Graphic Artist & Illustrator producing building layouts and schematics for client based on supplied information. [2019] - Animation series (untitled): Turning the creator's vision into something tangible. Translating verbal, written and concept art into animation-ready characters and environments. Creating storyboards > animatic >> animation. [2107] - Eden's Garden (working title): Developed character sketches & concept art based on a rough outline/script about a girl's dream of one day dancing. [2016 - 2017] - "Patches" (working title): A series of short stories, anecdotes & illustrations about a spunky dog. Writer, Illustrator, Project Manager [2015] - Dungeon Flip: A game created in 48 hours as part of Global Game Jam 2014. My role on the team included Game Design & Development as well as contributing to the massive art content needed for this tile game. [2014] - Heart Invaders: Android Game (Google Play Store): This game was created in 48 hours as part of Global Game Jam 2013. My role on the team included Art Director (of one other person) and in-game graphics, screen layouts, character design, concept development, and project manager of a team of six. [2013] - Pillow Characters: Character Design, product design, and presentation layouts for initial pitch to toy companies and manufacturers. [2012 - 2013] - KeeKee's Big Adventure: full character conception & design, 2d model, facial expression, and movement sheets. Character is planned to be used for children's books. [2012] ---- Media Artist UMSL; St.Louis, MO Mar 2009 – May 2009 Contracted with UMSL's Youth Empowerment in Action (YEA!) campaign. My collaborative role included product design, graphic design for print and web, website maintenance, and creative concepting with some r&d, as well as vendor relations. Additionally, I had a Voice Over part for one of their PSAs. ---- Graphics & Production Artist Joyce Meyer Ministries; Fenton, MO Jan 2006 – Jul 2008 -Internationally distributed Magazine layout and design -Internationally distributed Catalog layout and production -Photoshoot Director (1) and Assistant (3+) -Product packaging design -Large scale Design -Spatial Layout and Design -Event Volunteer and Assistant Coordinator -File prep for web and print -File organization, archive & Quality Control -Product development and design

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Anthony, CEO of BYMYGO

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The redesign has taken our brand to the next level

Ed, CEO of Game Sessions

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