♪ Producing electronic music and designing sound for 10 years. ♪Work with nonlinear interactive digital media platforms. ♪Been working with game engines Unity and Unreal for 4 years.
♩Ability to work with audio middleware such as FMOD, Wwise and Fabric. ♩Ability to work with game engines Unity and Unreal. ♩Mainly use Ableton Live for audio production, Unity for 3D environments and FMOD for audio middleware.
I am proficient in the following programmes: ♫- Ableton Live ♫ - Logic Pro ♫ - Max MSP ♫ - Pure Data
✔ FMOD ✔ Wwise ✔ Fabric
My specialities include: ♬ Audio Design ♬ Music Composition ♬ Game Audio Implementation
Worked with: Nu Design - Bristol - Musical Gamification Research Bristol Games Hub - Beta Testing before commercial release Sol Trader release - Additional Sound Design (ambience, UI, Voiceovers, SFX) Next Generation Symposium - dBs Music - Public Interactive Demonstration of an audio-based game that our team at the time built.