I'm a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design. In 2014-2015 I worked in 2D games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to children educational interactive content. Since 2015 I focused on animation, illustration and motion design in Illustrator, Photoshop and After Effects. The projects I worked on include animated promos and explainers for London animation studios and agencies like Seed Animation, Munk Studios, Trigger, Golin, Contented Brothers and Muckle Hen Productions with brands such as BBC, Lloyds Banking Group, Amazon, Oracle, Classic FM, and multinational biopharmaceutical companies Amgen, Biogen and Janssen.…I'm a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design. In 2014-2015 I worked in 2D games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to children educational interactive content. Since 2015 I focused on animation, illustration and motion design in Illustrator, Photoshop and After Effects. The projects I worked on include animated promos and explainers for London animation studios and agencies like Seed Animation, Munk Studios, Trigger, Golin, Contented Brothers and Muckle Hen Productions with brands such as BBC, Lloyds Banking Group, Amazon, Oracle, Classic FM, and multinational biopharmaceutical companies Amgen, Biogen and Janssen.WWW…
I'm a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design. In 2014-2015 I worked in 2D games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to children educational interactive content. Since 2015 I focused on animation, illustration and motion design in Illustrator, Photoshop and After Effects. The projects I worked on include animated promos and explainers for London animation studios and agencies like Seed Animation, Munk Studios, Trigger, Golin, Contented Brothers and Muckle Hen Productions with brands such as BBC, Lloyds Banking Group, Amazon, Oracle, Classic FM, and multinational biopharmaceutical companies Amgen, Biogen and Janssen.…I'm a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design. In 2014-2015 I worked in 2D games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to children educational interactive content. Since 2015 I focused on animation, illustration and motion design in Illustrator, Photoshop and After Effects. The projects I worked on include animated promos and explainers for London animation studios and agencies like Seed Animation, Munk Studios, Trigger, Golin, Contented Brothers and Muckle Hen Productions with brands such as BBC, Lloyds Banking Group, Amazon, Oracle, Classic FM, and multinational biopharmaceutical companies Amgen, Biogen and Janssen.WWWW…
I’m a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design.
In 2014-2015 I worked in 2D games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to children educational interactive content.
Since 2015 I focused on animation, illustration and motion design in Illustrator, Photoshop and After Effects. The projects I worked on include animated promos and explainers for London animation studios and agencies like Seed Animation, Munk Studios, Trigger, Golin, Contented Brothers and Muckle Hen Productions with brands such as BBC, Lloyds Banking Group, Amazon, Oracle, Classic FM, and multinational biopharmaceutical companies Amgen, Biogen and Janssen.
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