Unreal Engine-4 Game Developers for hire

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Ashton Jensen
Twine
Toronto, Canada

I'm a freelancer who specializes in Unreal Engine Level Artist and Tech Artist. A senior student at George Brown College looking for collaborative and ambitious projects with amazing indie game developers in the game industry. I can offer ambition and knowledge of Unreal Engine's level design, tech art, and some 3d modelling skills to bring amazing visuals, detailed scenes, and optimized for game ready production. As a tech artist, I know the VFX particle system, material editing and workflow, and blueprint knowledge for art, and level purpose. As well as knowledge of version control using Git suite (Github, GitLab, Bitbucket) --- Project Experience: Hobby/Student - 6 years Satellite Games - Tech Artist - 1 year (current) --- Education: George Brown College - Toronto ON, Canada

Ashton Jensen
Twine
Toronto, Canada

I'm a freelancer who specializes in Unreal Engine Level Artist and Tech Artist. A senior student at George Brown College looking for collaborative and ambitious projects with amazing indie game developers in the game industry. I can offer ambition and knowledge of Unreal Engine's level design, tech art, and some 3d modelling skills to bring amazing visuals, detailed scenes, and optimized for game ready production. As a tech artist, I know the VFX particle system, material editing and workflow, and blueprint knowledge for art, and level purpose. As well as knowledge of version control using Git suite (Github, GitLab, Bitbucket) --- Project Experience: Hobby/Student - 6 years Satellite Games - Tech Artist - 1 year (current) --- Education: George Brown College - Toronto ON, Canada

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I'm a freelancer who specializes in Unreal Engine Level Artist and Tech Artist. A senior student at George Brown College looking for collaborative and ambitious projects with amazing indie game developers in the game industry. I can offer ambition and knowledge of Unreal Engine's level design, tech art, and some 3d modelling skills to bring amazing visuals, detailed scenes, and optimized for game ready production. As a tech artist, I know the VFX particle system, material editing and workflow, and blueprint knowledge for art, and level purpose. As well as knowledge of version control using Git suite (Github, GitLab, Bitbucket) --- Project Experience: Hobby/Student - 6 years Satellite Games - Tech Artist - 1 year (current) --- Education: George Brown College - Toronto ON, Canada

I'm a game developer who specializes in C# and C++ I am a .Net developer along side my Game Development activities. I have 5+ years of experience in game industry and +7 year of experience in programming fields. I have done many projects which most of them were for clients as free lancing jobs. For programming in general purposes I use C# as base language and for User Interface (UI) I use WPF. It was a very High-Quality and performant platform for windows based apps. As a Game Developer I was using Unity for making hyper-casual games and it is 2 years I mostly use UE4 as game engine of my choice. my last game project : https://www.twine.fm/signin My Instagram Page: https://www.twine.fm/signin please email me: https://www.twine.fm/signin

I'm a developer who specializes in UE4 visual scripting. **Qualifications and Education** Games Technology Level 3 at Access Creative College in Bristol, currently studying for an extended diploma on the same area. **Previous Experience** Unreal Engine and Blueprints experience. Three games created, where two I made the game development. Receiving best game development for the latest game. Originally from Portugal, currently living in the UK.

Middle Software Developer UE4 (BP/C++) Experience: I have been using Blueprints since 2016 year; I have been using C++ since 2017 year.; Personal information: Telephone: mobile: +7 999 790 24 79 Email: https://www.twine.fm/signin Skype: live:72gsir Nationality: Russian Marital status: single Address: Yaroslavl region, the city of Rybinsk, Perekatnaya street 5th passage 19 Objective: Now I am Middle Software Developer On Unreal Engine 4 (BP/C++) and I am looking for a company with this position. Because I want to increase my level in the field of work on Unreal Engine 4. Education: Rybinsk Poligraficheskiy College, Vocational education, Software Development · (2005 - 2009) https://www.twine.fm/signin Qualifications: https://www.twine.fm/signin 1. Introducing Unreal Engine 2. Your First Hour with UMG 3. AEC Blueprints by Example 4. Using the Viewer Template and Adjusting their BP 5. Your First Hour with Unreal Engine 6. Blueprints - Essential Concepts 7. Twin Stick Shooter with Blueprint I finished the courses: 1. C ++ basics and UE4 basics 2. Introduction to Unreal Engine 4 Ability System 3. Unreal Engine 4 C++ Developer: Learn C++ and Make Video Games 4. Unreal Engine 4: Character Skill System 5. St. Petersburg School of Television (SPbShT), Web designer 6. Psychotherapy course "Psychotherapy of personal history". Institute of Innovative Psychotechnology, Psychotherapist Work experience: Freelance / Russia Type: Freelance Profession: Middle Software Developer UE4 (BP/C++) Projects: Create 2D game for gamepad and gamepad. Projects/Demo: https://www.twine.fm/signin Freelance / Russia Company: Ваш загородный дом WWW: https://www.twine.fm/signin Type: Freelance Profession: Middle Software Developer UE4 (BP/C++) Projects/Demo: https://www.twine.fm/signin Freelance / Russia Company: Ваш загородный дом WWW: https://www.twine.fm/signin Type: Freelance Profession: Middle Software Developer UE4 (BP/C++) Projects: https://www.twine.fm/signin Projects/Demo: https://www.twine.fm/signin Freelance / Russia Type: Freelance Profession: Middle Software Developer UE4 (BP/C++) Projects: Create logic for the quest system. Projects/Demo: https://www.twine.fm/signin Freelance / Russia Type: Freelance Profession: Middle Software Developer UE4 (BP/C++) Projects: Create logic for inventory, items and characters. Projects/Demo: https://www.twine.fm/signin Work experience: Google link on my CV https://www.twine.fm/signin

I'm a developer who love doing fun things, like procedural generation, data mining I have few experience under UE4 (C++ and Blueprints), I have play a little bit with Playfab API, UMG Widget. But I'm more experienced in Web development and prototyping some conceptual thing like Ternary Logic Computation (Virtual Machine and Logic simulation software) --- **Employment and project experience** **Twitch Affiliate Streamer** Twitch _November 2018 - Now_ **Web Developer | C++ Developer | UE4 Developer** Myself _September 2013 - Now_ **Full-stack Developer** Beemoov _August 2018 - February 2020_ **Backend Developer** Teester _May 2017 - August 2018_ **Full-stack Developer** Beemoov _September 2015 - May 2017_

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