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We have over 104 Motion Graphic Designers! Twine will help you find the perfect Motion Graphic Designer for your project.
Hey guys I'm David! I'm a nerdy guy in my 20s who has enjoyed animating/designing since I can remember. Nowadays I am using Adobe Photoshop/After Effects for any designs/videos (whether it be presentations or advertising) I do. I also sometimes dip into using Blender for any 3D text too! In my spare time I host my brother's gaming livestream and I do all the graphics/setting up for it.
I am a creative with a very broad skillset. I love interaction and consistently push my boundaries to create for the web and print. I work with a 'can do' attitude and i'm also very hands on. I've recently graduated with a first class honours in graphic design and have already over the last 4 years worked with many SME businesses as a freelancer. I have also worked with creative agencies in both web and motion.
I'm a technologic entrepreneur and musician. I've dedicated almost my complete life to all that I love to do, music and computer programming. I've been programming since my childhood, back in the 80's. I got interested in doing graphics with an Atari 800XL. I learned how to transform code into 2D vectors, and soon I started to understand how to represent those vectors in 3D space. Already at the age of 13 I was able to represent very simply some objects, with white lines and black background, that blew my mind. Everything on a small computer Atari 800XL. In between I learned Piano, and I started to play and then work in a studio at the 90's. Where I recorded my first album "Hombres de Barro" (now available in iTunes and other stores). This gave me a big background from everything I learned in the studio, recording, even mixing for some local clients, arrainging music, playing live with different kind of projects, and more. Also, in the 90's I started to study in the University, Computer Engeenering. Mixing my musician life with computers, and graphics. While I was studing, I started to work with 3D Studio Max because I love graphics, and I needed to represent my ideas. I used all in my hand to learn about 3D modeling, texturing, rigging, rendering, illumination, animation, and scripting. I moved from 3D Max to Maya, and then I add ZBrush in my pipeline. So I needed to show my work and then I decided to do my personal website, and I started with a little site in fanspace, and from there I moved to a personal domain. Today, I continue doing graphics, programming and music. firstname.lastname@example.org http://cristianvillagra.com
"Always working indefatigably following the principles of reaching joy and fulfillment by creating things." /// #video #reel #showreel #restless #motion #startalloveragain #skillz #werking #music #art #animation #talent #dothings
I'm a digital artist with a wide range of skills and experience in traditional and digital animation, theatre (lighting, sound, set design), film, games, and projection mapping. I have a strong interest in the perception of light, shape, movement and sound which usually reflects in my work.
At the age of 18 after completing high school he joined the summer program at Cal Arts…but the institution couldn’t hold Tony for long; he already had a vision for his life’s work. Tony showed his impressive portfolio around the San Diego Comic-Con in 1995 and was hired by Image Comics, a collective with a Marvel Comics pedigree, where Tony had his first encounter with digital art. After 3 years with Image,Tony joined a San Diego company called Midway, and spent 2 1/2 years creating video games. For over the past 19 years, Tony has successfully freelanced in multiple worlds: for comic books, films, and conceptual art. His color, lighting and concept art for such film projects as Teenage Mutant Ninja Turtles has assured Tony’s reputation as a fine artist in the world of animation. He recently completed work on the highest selling World of Warcraft comic series in Wildstorm/DC comics history earning a spot on the New York Times best sellers list and the only Hardback book to make that list for WIldstorm’s 18 year history. In addition he designed promotional poster concepts for Lady Gaga’s Monsters Ball Tour. He also recently completed concept art for SONY PS3 titles Twisted Metal 3, Motorstorm Apocalypse and Heroes on the Move. Currently he is working with Soleil Productions on a new graphic novel series Elyne and two new unannounced film projects. As well as releasing his new EP Return that is out now on his site Stationsstories.com and will be available iTunes, Amazon and many other online stores soon. Please feel free to email me at: Anthonywashington@mac.com
I am a motion graphic/motion graphic designer with experience in both web and traditional advertising, promotions, events, film and documentaries. In the past few years i have worked for both corporate companies and individuals. I am currently working as a motion graphic designer in the Bangalore based production house Mediateck I Solutions. Contact : +919738764578, email@example.com
A true visionary, providing an eye for detail and composition. Possesses in-depth knowledge of the technical aspects of video production, lighting, camera techniques and highly proficient with industry standard video editing and compositing software. Strong broadcast background with understanding of broadcast standards and regulations, content creation, visual effects, 3D modeling, motion graphics and interactive media. Provides the insight and support needed for strategically maximizing the creative process. Creatively plans and takes abstract concepts into effective visual form. Optimizes the workflow techniques required to manage complex video projects effectively and efficiently. Shall we dance?
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