I am a VFX Generalist focusing on layout and crowds. Although I have experience with all sorts of other VFX disciplines like tracking, modeling and FX. I also do video editing and motion graphics. --- **Employment and project experience** **VFX Generalist** Luma Pictures _Sep 2019 - Nov 2023_ * Worked as a Crowds Artist: I used Atoms Crowd software with Maya to fill many shots for many shows with various forms of crowds. * Worked as a Layout Artist: I provided set dressing and set up assets in an efficient and organized way to be used by me and other artists in a usd pipeline using Luma Pictures’ proprietary tools. * Worked as a Mocap Artist: Used Xsens hardware and software to capture human locomotion to create animations to be used on various projects. * Worked as a Tracking and Matchmove Artist: Used programs like Syntheyes and 3DEqualizer to create 3D camera representations of the actual cameras used on live sets of many productions to be used to add effects to the shots. * Performed many other small tasks liked simple hardsurface modeling, simple animations, and other miscellaneous tasks. * Helped troubleshoot many pipeline problems because of my experience and understanding of the usd pipeline workflow at Luma Pictures. * Worked closely with supervisors from many departments to meet clients’ requests. **Houdini FX Artist** The Mill _Mar 2019 - May 2019_ * Worked on Smoke Trails for Kia Soul Car Commercial * Worked on water simulation for Calvin Klein Commercial

AndrewAdams

I am a VFX Generalist focusing on layout and crowds. Although I have experience with all sorts of other VFX disciplines like tracking, modeling and FX. I also do video editing and motion graphics. --- **Employment and project experience** **VFX Generalist** Luma Pictures _Sep 2019 - Nov 2023_ * Worked as a Crowds Artist: I used Atoms Crowd software with Maya to fill many shots for many shows with various forms of crowds. * Worked as a Layout Artist: I provided set dressing and set up assets in an efficient and organized way to be used by me and other artists in a usd pipeline using Luma Pictures’ proprietary tools. * Worked as a Mocap Artist: Used Xsens hardware and software to capture human locomotion to create animations to be used on various projects. * Worked as a Tracking and Matchmove Artist: Used programs like Syntheyes and 3DEqualizer to create 3D camera representations of the actual cameras used on live sets of many productions to be used to add effects to the shots. * Performed many other small tasks liked simple hardsurface modeling, simple animations, and other miscellaneous tasks. * Helped troubleshoot many pipeline problems because of my experience and understanding of the usd pipeline workflow at Luma Pictures. * Worked closely with supervisors from many departments to meet clients’ requests. **Houdini FX Artist** The Mill _Mar 2019 - May 2019_ * Worked on Smoke Trails for Kia Soul Car Commercial * Worked on water simulation for Calvin Klein Commercial

Available to hire
credit-card $410 per day ($51.25 per hour)

I am a VFX Generalist focusing on layout and crowds. Although I have experience with all sorts of other VFX disciplines like tracking, modeling and FX. I also do video editing and motion graphics.


Employment and project experience

VFX Generalist Luma Pictures
Sep 2019 - Nov 2023

  • Worked as a Crowds Artist: I used Atoms Crowd software with Maya to fill many shots for many shows with various forms of crowds.
  • Worked as a Layout Artist: I provided set dressing and set up assets in an efficient and organized way to be used by me and other artists in a usd pipeline using Luma Pictures’ proprietary tools.
  • Worked as a Mocap Artist: Used Xsens hardware and software to capture human locomotion to create animations to be used on various projects.
  • Worked as a Tracking and Matchmove Artist: Used programs like Syntheyes and 3DEqualizer to create 3D camera representations of the actual cameras used on live sets of many productions to be used to add effects to the shots.
  • Performed many other small tasks liked simple hardsurface modeling, simple animations, and other miscellaneous tasks.
  • Helped troubleshoot many pipeline problems because of my experience and understanding of the usd pipeline workflow at Luma Pictures.
  • Worked closely with supervisors from many departments to meet clients’ requests.

Houdini FX Artist The Mill
Mar 2019 - May 2019

  • Worked on Smoke Trails for Kia Soul Car Commercial
  • Worked on water simulation for Calvin Klein Commercial
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Skills

Mi
Microsoft Office
Autodesk Maya
Fe
Feature
3D
3D Model
Adobe Premiere Pro
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Experience Level

Microsoft Office
Expert
Autodesk Maya
Expert
Feature
Expert
3D Model
Expert
Adobe Premiere Pro
Expert
Adobe Premiere Elements
Expert
Adobe Photoshop
Expert
Adobe After Effects
Expert
Final Cut Pro X
Expert
Motion Graphic
Expert
3D Animation
Intermediate
Track
Intermediate
Unreal Engine 3
Intermediate
Mixamo
Intermediate
Short Film
Intermediate
Substance Painter
Intermediate
Animation
Intermediate
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Industry Experience

Media & Entertainment, Computers & Electronics
    uniE608 Andrew Adams Generalist Demo Reel
    Demo reel showcasing all of the work I did while working for Luma Pictures the last 4 years. #crowdsartist #atomscrowd #marvel #feature #videoeditor #maya #3d #3danimation #animation #tracking #3dequalizer #3dmodeling #crowd #crowds #modeling #fx #vfx #visualeffects #houdini #editor #layoutartist #filmdirector

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