Creative and skilled 3D generalist artist with a keen attention to details, experienced in 3d modeling, 3d Sculpting, retopology, UV mapping, texturing, rendering, rigging, and animation of any game ready props, environment and characters, and importing them into any 3d environment. The software I use are: - Blender. - Autodesk Maya. - ZBrush - Photoshop. - Substance Painter. - Marvelous Designer. - After Effect. - Unity - Arnold for Maya, and Cycle and Eevee in Blender. Kindly check some of my work and clients reviews at my Upwork profile and at my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_…Creative and skilled 3D generalist artist with a keen attention to details, experienced in 3d modeling, 3d Sculpting, retopology, UV mapping, texturing, rendering, rigging, and animation of any game ready props, environment and characters, and importing them into any 3d environment. The software I use are: - Blender. - Autodesk Maya. - ZBrush - Photoshop. - Substance Painter. - Marvelous Designer. - After Effect. - Unity - Arnold for Maya, and Cycle and Eevee in Blender. Kindly check some of my work and clients reviews at my Upwork profile and at my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWW…
Creative and skilled 3D generalist artist with a keen attention to details, experienced in 3d modeling, 3d Sculpting, retopology, UV mapping, texturing, rendering, rigging, and animation of any game ready props, environment and characters, and importing them into any 3d environment. The software I use are: - Blender. - Autodesk Maya. - ZBrush - Photoshop. - Substance Painter. - Marvelous Designer. - After Effect. - Unity - Arnold for Maya, and Cycle and Eevee in Blender. Kindly check some of my work and clients reviews at my Upwork profile and at my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_…Creative and skilled 3D generalist artist with a keen attention to details, experienced in 3d modeling, 3d Sculpting, retopology, UV mapping, texturing, rendering, rigging, and animation of any game ready props, environment and characters, and importing them into any 3d environment. The software I use are: - Blender. - Autodesk Maya. - ZBrush - Photoshop. - Substance Painter. - Marvelous Designer. - After Effect. - Unity - Arnold for Maya, and Cycle and Eevee in Blender. Kindly check some of my work and clients reviews at my Upwork profile and at my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWWW…
Available to hire
$250 per day ($31.25 per hour)
Creative and skilled 3D generalist artist with a keen attention to details, experienced in 3d modeling, 3d Sculpting, retopology, UV mapping, texturing, rendering, rigging, and animation of any game ready props, environment and characters, and importing them into any 3d environment.
The software I use are:
- Blender.
- Autodesk Maya.
- ZBrush
- Photoshop.
- Substance Painter.
- Marvelous Designer.
- After Effect.
- Unity
- Arnold for Maya, and Cycle and Eevee in Blender.
Kindly check some of my work and clients reviews at my Upwork profile and at my portfolio here: Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Skills
See more
Experience Level
3D Model
Expert
Adobe Photoshop
Expert
Freelance Gig
Expert
3D Design
Expert
Game Design
Expert
unity 3D
Expert
Autodesk Maya
Expert
Substance Painter
Expert
blender
Expert
Adobe After Effects
Expert
3D Animation
Expert
Adobe Premiere Pro
Expert
Language
English
Fluent
Arabic
Fluent
German
Intermediate
Education
B.A.S: DIGITAL MEDIA: ANIMATION, GAMING, AND MODELING at Indian River State College
May 4, 2015 - August 28, 2018Industry Experience
Gaming, Education
Teddy Bear Face morph target / blend shapes.
creating face blend shapes / morph targets using Maya for a client, for facial animation, and exported as FBX.
https://www.behance.net/gallery/158893953/Teddy-Bear-Face-morph-target-blend-shapes
#3d #Maya #Rigging…creating face blend shapes / morph targets using Maya for a client, for facial animation, and exported as FBX.
https://www.behance.net/gallery/158893953/Teddy-Bear-Face-morph-target-blend-shapes
#3d #Maya #RiggingWW…
Cinematic/ Game ready Photorealistic 3d character
Cinematic/ Game ready Photorealistic 3d character, the Head and Body sculpted retopologized, hand painted textures and groomed fully in Blender, the clothes were created in Marvelous designer, and textured using Substance painter, and all rendered out in Blender using Cycle Renderer.
https://www.behance.net/gallery/158252347/Cinematic-Game-ready-Photorealistic-3d-character
#3d #3d character #Blender3d #blender #Texture Painting #3dSculpting #Marveous Designer…Cinematic/ Game ready Photorealistic 3d character, the Head and Body sculpted retopologized, hand painted textures and groomed fully in Blender, the clothes were created in Marvelous designer, and textured using Substance painter, and all rendered out in Blender using Cycle Renderer.
https://www.behance.net/gallery/158252347/Cinematic-Game-ready-Photorealistic-3d-character
#3d #3d character #Blender3d #blender #Texture Painting #3dSculpting #Marveous DesignerWW…
Cinematic/ Game ready Photorealistic 3d character
Cinematic/ Game ready Photorealistic 3d character, the Head and Body sculpted retopologized, hand painted textures and groomed fully in Blender, the clothes were created in Marvelous designer, and textured using Substance painter, and all rendered out in Blender using Cycle Renderer.
https://www.behance.net/gallery/158252347/Cinematic-Game-ready-Photorealistic-3d-character
#3d #3d character #Blender3d #blender #Texture Painting #3dSculpting #Marveous Designer #video…Cinematic/ Game ready Photorealistic 3d character, the Head and Body sculpted retopologized, hand painted textures and groomed fully in Blender, the clothes were created in Marvelous designer, and textured using Substance painter, and all rendered out in Blender using Cycle Renderer.
https://www.behance.net/gallery/158252347/Cinematic-Game-ready-Photorealistic-3d-character
#3d #3d character #Blender3d #blender #Texture Painting #3dSculpting #Marveous Designer #videoWW…
3d Anamorphic Suzanne
3D Anamorphic video created fully in Blender. #video #3d #3dModeling #TexturePainting #3d Animation #Rigging…3D Anamorphic video created fully in Blender. #video #3d #3dModeling #TexturePainting #3d Animation #RiggingWW…
Izumi World
Izumi World NFT P2E Game.
Tasks included: Fur creation, Rigging, Poses creating and rendering, and animation.
https://www.behance.net/gallery/144898309/Izumi-World
#3d Rigger #3d Animator #3d #3d…Izumi World NFT P2E Game.
Tasks included: Fur creation, Rigging, Poses creating and rendering, and animation.
https://www.behance.net/gallery/144898309/Izumi-World
#3d Rigger #3d Animator #3d #3dWW…
Izumi World
Izumi World NFT P2E Game.
Tasks included: Fur creation, Rigging, Poses creating and rendering, and animation.
https://www.behance.net/gallery/144898309/Izumi-World
#3d Rigger #3d Animator…Izumi World NFT P2E Game.
Tasks included: Fur creation, Rigging, Poses creating and rendering, and animation.
https://www.behance.net/gallery/144898309/Izumi-World
#3d Rigger #3d AnimatorWW…
Greek God. (not finished)
Greek God is a personal project Sculpted in ZBrush, even the ornaments were painted by Hand, and the clothe were created in Marvelous Designer.
https://www.behance.net/gallery/117103553/Greek-God-%28not-finished%29
#3d Sculpting # 3d #3d Cloth #3d Character…Greek God is a personal project Sculpted in ZBrush, even the ornaments were painted by Hand, and the clothe were created in Marvelous Designer.
https://www.behance.net/gallery/117103553/Greek-God-%28not-finished%29
#3d Sculpting # 3d #3d Cloth #3d CharacterWW…
BMW Vision Efficient Dynamics
BMW Vision Efficient Dynamics, Modeled exterior and interior in Maya, texturing and rendering in VRed.
https://www.behance.net/gallery/100130693/BMW-Vision-Efficient-Dynamics-%28-Personal-Project%29
#3d #3dModeling #3dRendering #3dTexturing…BMW Vision Efficient Dynamics, Modeled exterior and interior in Maya, texturing and rendering in VRed.
https://www.behance.net/gallery/100130693/BMW-Vision-Efficient-Dynamics-%28-Personal-Project%29
#3d #3dModeling #3dRendering #3dTexturingWW…
iPhone 13 Pro. Max
Product modeling, texturing, rendering, animation, lighting and rendering of I Phone 13 Pro. Max. using Blender. #video #3d #3dModeling #3d Product #3d Animation…Product modeling, texturing, rendering, animation, lighting and rendering of I Phone 13 Pro. Max. using Blender. #video #3d #3dModeling #3d Product #3d AnimationWW…
iPhone 13 Pro. Max
Product modeling, texturing, rendering, animation, lighting and rendering of iPhone 13 Pro. Max. using Blender. #video #3d #3dModeling #3d Product #3d Animation…Product modeling, texturing, rendering, animation, lighting and rendering of iPhone 13 Pro. Max. using Blender. #video #3d #3dModeling #3d Product #3d AnimationWW…
Personal Yacht Project
3d Model of a Yacht, my design, 3d modeled in Blender, textured in blender and substance painter, in addition to the ocean created using ocean modifier and Dynamic Paint for ocean and boat foam in blender and rendered out in a video using Cycle.…3d Model of a Yacht, my design, 3d modeled in Blender, textured in blender and substance painter, in addition to the ocean created using ocean modifier and Dynamic Paint for ocean and boat foam in blender and rendered out in a video using Cycle.WW…
Personal Yacht Project
3d Model of a Yacht, my design, 3d modeled in Blender, textured in blender and substance painter, in addition to the ocean created using ocean modifier and Dynamic Paint for ocean and boat foam in blender and rendered out in a video using Cycle.…3d Model of a Yacht, my design, 3d modeled in Blender, textured in blender and substance painter, in addition to the ocean created using ocean modifier and Dynamic Paint for ocean and boat foam in blender and rendered out in a video using Cycle.WW…
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