As Founder, Creative Director, and Learning Experience Design Consultant for Instructional Evolution, LLC, my professional career spans twenty years in diverse leadership roles in graphic and interactive media design, in higher ed as a tenured faculty member and administrator, and in EdTech design and development for products, SaaS and cloud-based learning environments. Design degrees from Rhode Island School of Design and the School of Visual Arts combined with the intentional application of learning methodologies have given me a unique skill set and allowed me to design and develop ethnographic, human-centered, intuitive, impactful, content that promotes user engagement. I am a leader in pushing the boundaries of digital user experiences through visually rich design and media solutions that include illustrated scenarios, animated case studies, simulation, role-play, and avatar-led experiences. I have managed and led remote teams of diverse talents and achieved impressive results through the cultivation of a positive, productive working atmosphere focused on collaboration and individual growth. I have extensive experience leading corporate administrators and SMEs through a discovery process which allows me to create customized branded design solutions that meet the exact scope of the project. Projects include: Product Design of Media Suite of Tools Designed to Support Educators in Creating Professional Quality Videos for Course and Module Introductions, Explainers, and Interviews. Character-led Animated Course Content Including Course and Module Introductions, Case Studies, and Explainer Videos Scenario-Based Training with ‘Graphic Novel’ Illustrations and Soundscapes in Storyline Instructor Avatar-led Animated Content Including Course Introduction, Lectures, and Language Learning Interactions Such as ‘Listen & Repeat’ Learning Needs Analysis & User Assessments Psychology of Political Activism: Women Changing the World, SmithX, MOOC

Tammy Lockett

As Founder, Creative Director, and Learning Experience Design Consultant for Instructional Evolution, LLC, my professional career spans twenty years in diverse leadership roles in graphic and interactive media design, in higher ed as a tenured faculty member and administrator, and in EdTech design and development for products, SaaS and cloud-based learning environments. Design degrees from Rhode Island School of Design and the School of Visual Arts combined with the intentional application of learning methodologies have given me a unique skill set and allowed me to design and develop ethnographic, human-centered, intuitive, impactful, content that promotes user engagement. I am a leader in pushing the boundaries of digital user experiences through visually rich design and media solutions that include illustrated scenarios, animated case studies, simulation, role-play, and avatar-led experiences. I have managed and led remote teams of diverse talents and achieved impressive results through the cultivation of a positive, productive working atmosphere focused on collaboration and individual growth. I have extensive experience leading corporate administrators and SMEs through a discovery process which allows me to create customized branded design solutions that meet the exact scope of the project. Projects include: Product Design of Media Suite of Tools Designed to Support Educators in Creating Professional Quality Videos for Course and Module Introductions, Explainers, and Interviews. Character-led Animated Course Content Including Course and Module Introductions, Case Studies, and Explainer Videos Scenario-Based Training with ‘Graphic Novel’ Illustrations and Soundscapes in Storyline Instructor Avatar-led Animated Content Including Course Introduction, Lectures, and Language Learning Interactions Such as ‘Listen & Repeat’ Learning Needs Analysis & User Assessments Psychology of Political Activism: Women Changing the World, SmithX, MOOC

Available to hire
credit-card $520 per day ($65 per hour)

As Founder, Creative Director, and Learning Experience Design Consultant for Instructional Evolution, LLC, my professional career spans twenty years in diverse leadership roles in graphic and interactive media design, in higher ed as a tenured faculty member and administrator, and in EdTech design and development for products, SaaS and cloud-based learning environments. Design degrees from Rhode Island School of Design and the School of Visual Arts combined with the intentional application of learning methodologies have given me a unique skill set and allowed me to design and develop ethnographic, human-centered, intuitive, impactful, content that promotes user engagement.

I am a leader in pushing the boundaries of digital user experiences through visually rich design and media solutions that include illustrated scenarios, animated case studies, simulation, role-play, and avatar-led experiences. I have managed and led remote teams of diverse talents and achieved impressive results through the cultivation of a positive, productive working atmosphere focused on collaboration and individual growth. I have extensive experience leading corporate administrators and SMEs through a discovery process which allows me to create customized branded design solutions that meet the exact scope of the project.

Projects include:
Product Design of Media Suite of Tools Designed to Support Educators in Creating Professional Quality Videos for Course and Module Introductions, Explainers, and Interviews.

Character-led Animated Course Content Including Course and Module Introductions, Case Studies, and Explainer Videos

Scenario-Based Training with ‘Graphic Novel’ Illustrations and Soundscapes in Storyline

Instructor Avatar-led Animated Content Including Course Introduction, Lectures, and Language Learning Interactions Such as ‘Listen & Repeat’

Learning Needs Analysis & User Assessments

Psychology of Political Activism: Women Changing the World, SmithX, MOOC

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Skills

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Language

English
Fluent

Education

BFA Illustration at Rhode Island School of Design
June 15, 2003
MFA Computer Art & Animation at School of Visual Arts
June 15, 2003

Industry Experience

Education, Gaming, Media & Entertainment, Government, Computers & Electronics, Financial Services, Healthcare, Real Estate & Construction, Software & Internet, Professional Services, Life Sciences, Consumer Goods