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Jan Joost Verhoef
Twine
Berlin, Bezirk Neukölln, Germany

I'm a digital artist and animation generalist. I love character animation, and can do anything in between the first sketch and the final render. Check out my portfolio: https://www.twine.fm/signin https://www.twine.fm/signin I currently work freelance in Berlin as part of the creative collective Ernst 3000. Together with Markus Günther and Stefanie Kolb, we work on digital and print media, including animation, illustration, interactive design and anything in between. https://www.twine.fm/signin I've worked with a diverse range of clients over the year, from artful commissions for the Deutsche Oper to commercials for Save the Children. I can easily adjust to a clients needs, without forgetting to bring my own style. Recently I've been moving more into interactive animation, crafting character animations for games and apps. I'm also proficient in editing and color grading for life action content.

Jan Joost Verhoef
Twine
Berlin, Bezirk Neukölln, Germany

I'm a digital artist and animation generalist. I love character animation, and can do anything in between the first sketch and the final render. Check out my portfolio: https://www.twine.fm/signin https://www.twine.fm/signin I currently work freelance in Berlin as part of the creative collective Ernst 3000. Together with Markus Günther and Stefanie Kolb, we work on digital and print media, including animation, illustration, interactive design and anything in between. https://www.twine.fm/signin I've worked with a diverse range of clients over the year, from artful commissions for the Deutsche Oper to commercials for Save the Children. I can easily adjust to a clients needs, without forgetting to bring my own style. Recently I've been moving more into interactive animation, crafting character animations for games and apps. I'm also proficient in editing and color grading for life action content.

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Animators > DE > Berlin

Animators for hire in Berlin, DE

We have over 240,000 creative freelancers! Twine will help you find the perfect Animator for your project.

I'm a digital artist and animation generalist. I love character animation, and can do anything in between the first sketch and the final render. Check out my portfolio: https://www.twine.fm/signin https://www.twine.fm/signin I currently work freelance in Berlin as part of the creative collective Ernst 3000. Together with Markus Günther and Stefanie Kolb, we work on digital and print media, including animation, illustration, interactive design and anything in between. https://www.twine.fm/signin I've worked with a diverse range of clients over the year, from artful commissions for the Deutsche Oper to commercials for Save the Children. I can easily adjust to a clients needs, without forgetting to bring my own style. Recently I've been moving more into interactive animation, crafting character animations for games and apps. I'm also proficient in editing and color grading for life action content.

I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin https://www.twine.fm/signin

Professional photographer also skilled in drawing, painting, motion graphics and video editing. https://www.twine.fm/signin https://www.twine.fm/signin

We are an international architecture and design practice based in Berlin

Wir beschäftigen uns ausschließlich mit der Entwicklung, Produktion und dem Vertrieb von aufblasbare Produkte.Unsere aufblasbare Produkte umfasst: Zorbing ball, Bubble Fußball, Loopyballs, Wasserlaufball, Aufblasbare Pool, Aufblasbare, Wasserpark, Wasserrutsche,Aufblasbare Spiele,Aufblasbarer Werbung usw. https://www.twine.fm/signin

I'm an interactive designer, motion graphics animator and jack-of-all trades with 5 years of experience. After refining the technical skills I've honed in my first years of work at Wunderman Prague and learning to expand and build knowledge on those skills with an international team at VCCP London and Prague, I now look forward to taking on greater responsibilities, either in more advanced roles in my trade in diverse and challenging projects, or in more specific roles in smaller scale projects. My short-term goal is becoming a design lead and art director. My long-term objective is helping people communicate with and understand each other easier and faster while maintaining a strong belief in transparency across the board when it comes to fitting into my role in the workplace and in society. In the long run, I'm hoping to work on projects that have to do with film/video production that integrate new and experimental media. I have involved myself in as many mediums as possible, both in my education, professional work and individual experimentation, in order to one day reach the level of Creative and Artistic Director in large scale productions. It's an incredibly long and arduous path, but the knowledge and expertise gained while trying to tackle so many mediums at the same time is infinitely rewarding. **Employment and project experience** Check out my linked-in profile: https://www.twine.fm/signin Check out my behance: https://www.twine.fm/signin Check out my animation showreel: https://www.twine.fm/signin

The creative process of Nicolas Schäffer mainly focus on the patterns and structures found in nature, and how we can try to understand them. He's observing and synthetizing their behavior, adapting their complex set of rules into a digital process, working with the idea of being only half controlling the shapes that he's generating and making abstract mathematical concepts taking shape, substance, and becoming new life forms. For commissions and collaborations, email me: https://www.twine.fm/signin https://www.twine.fm/signin

Born in Australia and raised with a paintbrush in my hand, from an early age I would imitate my father by painting canvas murals in his art studio. Multimedia later became my chosen field of study. It was at this time that I learned to direct my creative talent towards programs such as Photoshop, Illustrator, After Effects and Maya. Over the years I have worked for several organisations including commercial advertising agencies, WNN Limited in Dubai and Starcompany in Berlin and was responsible for some world-renowned and reputable clients. I even worked in a startup company, Chromegekko based in Berlin. We created a mobile game application, Bowmaster, for iOS and Android which achieved the No.1 place as the most downloaded application in the USA and several other countries. Each of these jobs has demanded a variety of skills but my true passion has always been in the field of creative design. With my strong creative and technical abilities, I make it my personal goal to always achieve a high level of visual aesthetic in every project I undertake.

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About animators

Animation is the process of making single multiple single images and then sequencing them together to create an illusion of movement. Animations can be made up of digital or hand-drawn pictures, clay or rubber models or puppets. A high-quality animation can showcase your product in an original, creative and engaging way - helping to drive your sales and dramatically boost your brand awareness. Search engines also give high priority to video content, so a high quality animated video is far more likely to appear at the top of search results than a text only page. This is why animated explainer videos have become the icing on the cake of any online marketing strategy.

Animators can work in a variety of styles, including 2D animation, 3D model-making animation, stop motion or computer-generated animation. Computer-generated animation has become the most popular type of animation over the last few decades (to create special effects or as a digital animated film in its own right). The type of work animators can be hired for is extremely flexible, from television, commercial content to the computer games industry. Animators tend to use Autodesk and Adobe software suites, as well as Blender and Cinema 4D.

On Twine, you'll find talented professional 2D and 3D animators with a wide variety of experience in a range of industries and mediums. So whether you are developing a professional explainer video or an epic battle in space, you can find animators to bring your concept to life on Twine.

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