I am a 3D artist from Connecticut, specializing in all areas of the 3D pipeline, from modeling to character rigging and animation. I have experience academically using 3D modeling and animation software from my time as a Digital Arts Minor at Dartmouth College. My major being Computer Science, I also have experience on the programming side of graphic design and game development. Professionally, I have worked as a Game Design Intern at HealingHand Tech, where I helped the Game Design and Development team create models and animations for Unity and collaborated with my own and other departments to develop projects for the future of the company.
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Game Design Intern HealingHand Tech
April 2023 - Present Day
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