Game Developer Freelance Jobs

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Browse hundreds of paid jobs for Game Developer and creative, digital and marketing freelance work that suits your skills.

Unreal Engine expert required 📍 Lahore, Pakistan
Looking for: Game Developer
Budget: Negotiable
I'm looking for a very specific need currently - I need someone familiar with Unreal Engine's replay system (4.20 and after). Specifically using httpstreamer and storing the replay file in AWS S3 and the metadata in AWS DynamoDb, and creating a client to be able to scrub through the gameplay recorded. If you have someone that fits this very specific need, let's talk. **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** Ongoing work **How would you prefer to pay?** Day rate **What's your day rate budget range? (USD)** $750-1000 (Expert) **Do you have an estimate of the job or project length?** Don't know **Are you a company or individual hiring?** Agency **Do you have sign off from the client for the project?** Yes **Do you need to hire for a specific city, country or place?** Yes, they need to be at a location (give location in job title) **When do you want to have the freelancer secured by?** ASAP **What is most important for this job?** Quality **How many freelancers do you want to contact you?** 10+ **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** No **Where did you find Twine?** LinkedIn
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Posted a month agoExpires in 11 days
Inactive
Game Development for Virtual Training sessions 🌎
Looking for: Game Developer
Budget: Negotiable
We are an Experiential Training Organization working in space of Behavioral and Leadership training for different domain and industries. Most of our training sessions are activity-led sessions wherein we have teams playing activities - in a physical environment. The facilitator observes the different teams' behaviors during the activity and contextualize it in learning conversations. These powerful activities help participants engage and learn effectively as they reflect upon their own behaviors during the games. Now we are looking for Game developers who can help us create the virtual version of these physical games. Some basic requirements: 1. The game can be played virtually in a similar manner with same rules and constraints. 2. Multiple players and multiple teams can play in one session 3. The activity has to be conducted in such a way that facilitator can observe the different moves of the team player. 4. The activity can be integrated with existing virtual meeting and webinar platforms. the players can choose to play it from laptops or their mobile devices. 5. the background can be simple 2 such activity videos are attached here. We can discuss further for better understanding. We would appreciate if you can create a demo activity sample for us to understand if we are on same lines of thought. **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** One-off specific project or job **How would you prefer to pay for the project?** Fixed project total **Enter your job or project budget range? (USD)** $500-1000 **Do you have an estimate of the job or project length?** Don't know **Are you a company or individual hiring?** Company **Do you have internal sign off on the hire?** Yes **Do you need to hire for a specific city, country or place?** No, we can work online **When do you want to have the freelancer secured by?** ASAP **What is most important for this job?** Quality **How many freelancers do you want to contact you?** 10+ **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** Don't mind **Where did you find Twine?** From a friend
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Posted 2 months agoExpires in 21 days
Inactive
Game Developer 📍 Mount Pleasant, United States
Looking for: Game Developer
Budget: Negotiable
Working directly under the Studio Director and the Project Manager, you will create architectures and programs using Real time Game Engine and interactive tools. The ideal candidate will be a Game Developer generalist, comfortable with developing front end technical solutions for a wide variety of challenges. **Responsibilities and Duties** - Work in cooperation with designers, artists, animators and back-end engineers to create, implement, polish, debug and optimize high quality interactive animated experiences and systems - Write clean, professional, and maintainable code - Implement features that are CPU and memory-efficient - Demonstrate and apply strong problem-solving and debugging skills in multiple languages (Python, C#, C++) - Adapt to multiple platforms and environments: Touch Displays, AR, VR, WebGL, etc. **Qualifications and Skills** - 3+ years of relevant programming experience, with demonstrated understanding of software engineering practices and proven coding skills - Experience in the Animation or CG games industry developing for Unreal Engine 4 and/or Unity 3D is required - Bachelor's degree in computer science or equivalent experience - Strong task and schedule management skills - Proficient in C#, C++, Python, and object-oriented programming - Team player able to work well under pressure - Self-motivated and passionate about making interactive animation - Strong problem-solving skills - Ability to work well in a collaborative environment and take direction from Management - Passion for excellence and hard worker **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** Ongoing work **How would you prefer to pay?** Day rate **What's your day rate budget range? (USD)** $300-500 (Industry average) **Do you have an estimate of the job or project length?** A few months **Are you a company or individual hiring?** Company **Do you have internal sign off on the hire?** Yes **Do you need to hire for a specific city, country or place?** Yes, they need to be at a location (give location in job title) **When do you want to have the freelancer secured by?** 2-3 weeks **What is most important for this job?** Quality **How many freelancers do you want to contact you?** 4-5 **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** Yes **Where did you find Twine?** You contacted me
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Posted 3 months agoExpires in 2 months
Inactive
Game Developer 📍 Los Angeles, United States
Looking for: Game Developer
Budget: Negotiable
**Responsibilities** - Work with our robotic hardware development kit and port our python demo to Unity - Perform on-site tests in Pasadena or Torrence every 1-2 weeks - Work with an artist / animator and audio designer to elevate the core gaming experience with visuals and audio that respond to real world interactions between the RC car and the physical environment (RC car crashes into wall, windshield "breaks" with animation and sound) - Ensure the performance, quality, and responsiveness of the demo **Desired Skills and Experience** - 5 years of overall software development experience - 3+ years’ development experience for Unity applications - Knowledge of python - Strong knowledge of Unity, including experience with scripting - Strong knowledge with Object-Oriented Programming (C#) - Proficient with Git (Gitlab/Github) - Up-to-date with the latest gaming trends, techniques, best practices and technologies - Strong written and verbal communication skills - Detail-oriented with the ability to think critically when solving problems - Bachelor’s degree in CS or equivalent experience **One or more of these is a plus** - AAA title experience - Experience with hardware and embedded software - Experience with RC Cars and/or Drone Racing - Familiarity with gStreamer - Familiarity with real-time control data communication in Unity via UDP/TCP or other wireless protocols as applied to Unity applications - Mobile development experience (iOS/Android) - Experience in C++ - Experience in robotics & computer vision (marker recognition, SLAM) **About the Platform** You will work with our proprietary AR SUPERCARS. These prototype high-tech RC cars support low-latency wireless streaming video, remote control, telemetry streaming and computer vision. Think of our hardware as advanced drone on wheels. The cars are controlled by professional race car simulators (as well as traditional USB compliant game controllers). The race car simulators have full motion control setups that respond to car sensors. **Contract and Future Opportunities** - Depending on your skills and availability this will take 4-8 weeks - Successful candidates will be offered follow-on work as the company ramps up sales **Job Type** - Contract **Salary** - $35.00 to $85.00 /hour **Experience** - Unity: 3 years (Required) **Location** - Los Angeles, CA (Required) **Contract Length** - 2 months or less - 3 - 4 months **Contract Renewal** - Likely **Schedule** - Monday to Friday **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** Ongoing work **How would you prefer to pay?** Hourly rate **What's your hourly rate budget range? (USD)** $75-100 (Senior) **Do you have an estimate of the job or project length?** A few months **Are you a company or individual hiring?** Company **Do you have internal sign off on the hire?** Yes **Do you need to hire for a specific city, country or place?** Yes, they need to be at a location (give location in job title) **When do you want to have the freelancer secured by?** 2-3 weeks **What is most important for this job?** Quality **How many freelancers do you want to contact you?** 4-5 **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** Yes **Where did you find Twine?** You contacted me
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Posted 4 months agoExpires in 3 months
Inactive
Technical/Game Artist in Culver City, CA, USA 🌎
Looking for: Game Developer
Budget: Negotiable
Framestore Immersive Entertainment Division is looking for Freelance Mid-Level Technical/Game Artist to join our team to work on an immediate real time project out of our Los Angeles Studio. - We are looking for someone who is an excellent collaborator with technical knowledge combined with strong creative and visual instincts. - Candidates who have experience in both games and VFX are of particular interest to us. More games experience is preferred. **This is a Twine Enterprise project. You need to be a Twine Pro to pitch. [Click here to learn more](http://twine.fm/pricing/creative).** **Skills and experience:** - Has shipped at least 2-3 VR/AR experiences in the last 1-2 years - Extensive experience creating game assets for Unreal Engine or Unity. - Advance experience of Unreal's Blueprints system. - Advanced experience with Maya - Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Painter. - Maya Rigging experience. - Some shader writing experience, but not required - Has worked in Agile for at the last 2+ years - Excellent communication skills and great at teamwork, interested in working with artists from different backgrounds and a passion for solving problems. **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** Ongoing work **How would you prefer to pay?** Day rate **What's your day rate budget range? (USD)** $250-350 (Industry average) **Do you have an estimate of the job or project length?** A few months **Are you a company or individual hiring?** Company **Do you have internal sign off on the hire?** Yes **Do you need to hire for a specific city, country or place?** Yes, they need to be at a location (give location in job title) **When do you want to have the freelancer secured by?** 2-3 weeks **What is most important for this job?** Quality **Twine can guarantee 3 relevant freelancers for an upfront fee of $650/£500. Would you like to know more?** No **How many freelancers do you want to contact you?** 4-5 **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** Yes **Where did you find Twine?** You contacted me
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Posted a year agoExpires in a year
Inactive
Unity/Game Developer in Seattle, WA, USA 🌎
Looking for: Game Developer
Budget: Negotiable
**Job Description** Please Note - This posting is to help us build a pipeline of available Unity developers both local to Seattle and remote around the US. We may not have a specific need today, but we get a lot of inquires from clients wanting to work with us and new projects could hit tomorrow. Artefact is proud to have been rated by Fast Company as one of the top ten VR/AR companies to work with in the world. If you are a Unity developer, developing your own games or enjoying the freelancing culture, then we encourage you to apply to this posting as our projects could provide you an additional source of income at different points in the year. As a freelance Unity Game Developer at Artefact, you will collaborate with developers and designers to build beautiful, functional applications in the realm of Virtual and Augmented realities and 3d Data Visualization using a variety of cutting-edge technologies. You will develop exceptional user interfaces, and never shy away from learning new tools and technologies when the need presents itself. **Job Duties:** - Build 3d content for virtual reality using Unity and C# - Import data from databases or APIs and apply to 3d visualizations - Own and complete core client side technical features - Proficiently execute Unity-related items such as animations, UI effects, and audio - Work with artists and other team members to determine optimal formats, scales, pipeline improvements, and other elements for asset export to Unity - Work with engineers and other team members to architect and scope feature details - Debug problems, make builds, and help ship great, successful products! **Required Skills:** - Strong knowledge of algorithms, data structures and computer science - C# coding expertise - Excellent understanding of 3D graphics pipeline - Expert at importing and manipulating art assets in Unity Game engine - You are awesome at 3d math - Strong understanding of SVN or related version control software - Ability to translate any design into a working product with minimal supervision - Shader experience highly desirable - Experience with UI programming, Graphics, Physics **Are you looking to pay or is this a collaboration?** Pay to hire someone **Is this ongoing work or a one off job?** Ongoing work **How would you prefer to pay?** Day rate **What's your day rate budget range? (USD)** $250-350 (Industry average) **Do you have an estimate of the job or project length?** A few months **Are you a company or individual hiring?** Company **Do you have internal sign off on the hire?** Yes **Do you need to hire for a specific city, country or place?** Yes, they need to be at a location (give location in job title) **When do you want to have the freelancer secured by?** 2-3 weeks **What is most important for this job?** Quality **Twine can guarantee 3 relevant freelancers for an upfront fee of $650/£500. Would you like to know more?** No **How many freelancers do you want to contact you?** 4-5 **Do you have a job specification or creative brief?** Yes (please enter this in the description) **Does the freelancer need insurance?** Yes **Where did you find Twine?** You contacted me
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Posted a year agoExpires in a year
Inactive
2D Pixel Art Character and Idle Animation 🌎
Looking for: Game Developer
Budget: $50.00
I am in need of a 2D pixel Artist for a sprite animation that I am working on. The character needs to be 120x120 pixels and in a given art style.
Posted 2 years agoExpires in 2 years
Recently completed
Shit Hot Real Time Developers 🌎
Looking for: Game Developer
Budget: Negotiable
If you have low level, deep code understanding. And can work in Unity &/or UE4 and are interested in joining us to make next generation immersive experiences. Get in touch. If you have any machine learning back ground that would be a bonus ;)
Posted 2 years agoExpires in 2 years
Inactive