Rio de Janeiro, Brasil
Last online: 2 weeks ago
Available to hire

I am a Senior Artist focused on Digital Sculpting, 3D Modeling, Character Design, Texturing, and Shading of Characters and Creatures. Previous clients include Marvel, Disney, Sony, Sony IEEE, Valve, Samsung, Armed Forces, among others.

I’ve lots of experience in planning and budgeting projects for VR, AR, Games and Experiences, as well as a solid experience in developing pipelines.

I’ve worked on several 3D projects, most of them for realtime applications, games, animations, toys and virtual simmulators as Senior Modeler and Generalist.

I have 15 years experience in 3D, 8 year as a Professional Instructor for CGI and 6 years in Leading positions inside Game and Simulation Studios, managing teams of artists.

My main goal is to keep learning and sharing knowledge inside production studios, bringing the most awesome projects to life.

** Austrian citizenship. Legally permitted to work in the European Economic Area (EEA) and the UK.

I am available for freelance and fulltime opportunities. Feel free to contact me.

High Poly Modeling (ZBrush, MudBox, 3dsMax, Maya)
Low Poly Modeling (3dsMax, Maya)
Cloth Simulation (Marvelous Designer)
Hard Surface (3dsMax, ZBrush, Maya)
Albedo, Gloss, Normal, AO maps painting ( Photoshop, Mari, Substance Painter, Substance Designer, XNormal)
Rendering ( Vray, Keyshot )
Realtime Applications Developing (Unity3D, Unreal Engine)

Twine Verified member
Standard Rate:
$200 per day ($25 per hour)

Industry Experience:
Gaming, Computers & Electronics, Media & Entertainment

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