Senior Unity Developer With over 10 years of experience in the game industry, I have a proven track record of developing high-quality, engaging games across a variety of genres like match3, puzzles, card games, and so on. I am proficient in Unity and have experience with a wide range of technologies relevant to the role, including UniTask, UniRx, and Zenject As a Senior Unity Developer, I have a strong foundation in SOLID principles, object-oriented programming, and design patterns, which I apply to my work in developing complex game systems. I am experienced in developing a wide range of game systems, including Gameplay, AI, graphics, physics, networking, and sound. Additionally, I have experience leading code reviews, providing technical guidance, and mentoring junior developers to ensure best practices are followed. I also have a strong background in multiplayer, PvP, and online games, using technologies such as BetsHttp/2, WebSocket, Photon, and Fusion. As a lead in the development team, I was responsible for Hiring new developers, for PR review and task management, leading the team to reach milestones and deadlines, and also finding good solutions for technical challenges. Collaboration is essential to creating successful games. I have worked closely with artists, designers, the backend team, and the marketing team to ensure that the games I develop are technically sound and engaging for players.

masoodat20113639

Senior Unity Developer With over 10 years of experience in the game industry, I have a proven track record of developing high-quality, engaging games across a variety of genres like match3, puzzles, card games, and so on. I am proficient in Unity and have experience with a wide range of technologies relevant to the role, including UniTask, UniRx, and Zenject As a Senior Unity Developer, I have a strong foundation in SOLID principles, object-oriented programming, and design patterns, which I apply to my work in developing complex game systems. I am experienced in developing a wide range of game systems, including Gameplay, AI, graphics, physics, networking, and sound. Additionally, I have experience leading code reviews, providing technical guidance, and mentoring junior developers to ensure best practices are followed. I also have a strong background in multiplayer, PvP, and online games, using technologies such as BetsHttp/2, WebSocket, Photon, and Fusion. As a lead in the development team, I was responsible for Hiring new developers, for PR review and task management, leading the team to reach milestones and deadlines, and also finding good solutions for technical challenges. Collaboration is essential to creating successful games. I have worked closely with artists, designers, the backend team, and the marketing team to ensure that the games I develop are technically sound and engaging for players.

Available to hire
credit-card $300 per day ($37.5 per hour)

Senior Unity Developer

With over 10 years of experience in the game industry, I have a proven track record of developing high-quality, engaging games across a variety of genres like match3, puzzles, card games, and so on. I am proficient in Unity and have experience with a wide range of technologies relevant to the role, including UniTask, UniRx, and Zenject

As a Senior Unity Developer, I have a strong foundation in SOLID principles, object-oriented programming, and design patterns, which I apply to my work in developing complex game systems. I am experienced in developing a wide range of game systems, including Gameplay, AI, graphics, physics, networking, and sound. Additionally, I have experience leading code reviews, providing technical guidance, and mentoring junior developers to ensure best practices are followed.
I also have a strong background in multiplayer, PvP, and online games, using technologies such as BetsHttp/2, WebSocket, Photon, and Fusion.

As a lead in the development team, I was responsible for Hiring new developers, for PR review and task management, leading the team to reach milestones and deadlines, and also finding good solutions for technical challenges.

Collaboration is essential to creating successful games. I have worked closely with artists, designers, the backend team, and the marketing team to ensure that the games I develop are technically sound and engaging for players.

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Experience Level

C++
Expert
Unity
Expert
Unity 3D
Expert

Language

English
Fluent

Education

Bachelor of scienc at ShamsiPour
March 31, 2008

Industry Experience

Gaming

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