Bad Day for a Balloon Ride - Cave level - Vampire Bat
Bad Day for a Balloon Ride - Jurassic level - environment
Bad Day for a Balloon Ride - Hillside level - Helicopter
Bad Day for a Balloon Ride - Pirate level - Kraken development
Painterly light study
Splemy - In-game environment
- Bio:I'm a illustrator, animator and designer pursuing work from a broad range of roles which allows me to create unique and captivating visuals and motion, covering both character work and graphic design. I worked for two years in games, predominantly in Photoshop and Illustrator, designing characters, background, assets and UI. I rigged and animated using After Effects, Esoteric Spine (software specialized in 2D animation for games) and Unity game engine. A considerable part of my experience is related to educational interactive content. Lately I developed designs in Illustrator and After Effects, in projects like animated promos and explainers made in collaboration with Ahoy! Animation collective for agencies like Muckle Hen Production and Contented Brothers.