Playground Games: Technical Animator (Contract)

Animator
đź’° Negotiable
đź“Ť Leamington Spa, United Kingdom
Twine Jobs
Based in Manchester, United Kingdom
Last online 4 days ago

Animator is needed in Leamington Spa, United Kingdom.

Playground Games is looking for a Technical Animator (this job has been crawled from the web):

ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

ABOUT THE ROLE:
As Technical Animator, you will be working with the Technical Animation team contributing to the wider Character group to bring best in class characters to Fable. You will work with the animation, character art, technical art and engineering teams to devise animation solutions and pipelines, create rigs for animators and assist in developing our animation and character workflows. Your strong analytical ability and planning skills will help the studio develop future proof rigging/animation pipelines and tools for character and animation production.

Our ideal candidate is a Technical Animator who is passionate about their craft, skilled in rigging, scripting, simulation, and runtime animation systems and has the track record to prove it.

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa.

WHAT YOU’LL DO:

  • Create advanced character rigs and deformation solutions.
  • Create tools to improve/support our internal animation and character pipelines.
  • Setup animation networks and implement animated content in our custom, proprietary engine.
  • Problem solve and build innovative solutions to help realise best in class characters.

WHAT YOU’LL BRING:

  • At least 3 years of experience as a Technical Animator, with demonstrable work on at least 1 published title (ideally AAA).
  • An outstanding portfolio demonstrating your animation rigs, tools development, and runtime solutions for AAA titles.
  • Strong knowledge and experience of rigging and deformation in Maya.
  • Solid Python scripting knowledge (plugin development with Python/C++ would be a distinct advantage).
  • A positive outlook and a problem-solving mindset.
  • A genuine passion for video games.

In what capacity are you hiring?
On behalf of another company

Where are you in the hiring process?
I’m ready to make a paid hire

Would you like to state a preference for hiring from underrepresented group(s)?
No preference

Where did you find Twine?
You contacted me

Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project

For what period of time will the freelancer be needed?
Long term

What freelancer experience level is needed? (per hour)
Mid-level (Industry Average): $35-75, Senior: $75-100

Posted a year ago

No longer accepting applications


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