nDreams - Lighting Artist - Studio Elevation (12 month FTC - Remote within the UK)

Lighting

Client: nDreams

Location: Remote

Contract: Contractor

Job Description

Elevation is re-establishing the boundaries of VR. We’re looking for a talented Lighting Artist to help us explore, create, and deliver world-leading innovation in software and VR hardware. Become one of the founding members of Elevation, pathfinding a remote first studio, crafting a new generation of VR development and bringing core VR games to fruition.

Key Responsibilities:

  • Own and drive the ideation and iteration of creating immersive world from concept art to game
  • Create lighting effects to enhance believable and immersive game worlds, ensuring the delivery of extraordinary virtual reality games and experiences
  • Balance, tinker and playtest your work to optimize the overall games experience
  • Participate in team activities and work collaboratively with others in your team to deliver commitments
  • Fix bugs and support core systems through multiple project lifecycles
  • Act as a positive advocate and representative for the Art team within the studio and externally

Requirements

Essential capabilities:

  • Performance and accountability – a commitment and focus to producing work of the highest standard to time and budget.
  • Communication and relationships – ability to work collaboratively with the wider team at Elevation, ability to develop visual ideas and to react positively to constructive feedback and able to critique other people’s work constructively.
  • A strong set of core skills - including composition, great attention to detail and the ability to employ a clear creative process from reference, concept and development to the final style, finishes and execution
  • Versatility, showing an aptitude to tackle a wide range of subject matters from stylized to realistic, showcasing a strong grasp of realism

Desired experience:

  • Possessing strong expertise in lighting, composition and mood creation, showcasing a keen ability to manipulate visual elements for impactful and evocative outcomes, using a combination of technical and artistic skills to create visually compelling and emotionally resonant artwork
  • A degree/equivalent qualification and at least 2 years experience in real-time game development, with demonstrable results.
  • An aptitude to apply yourself to new tools and technology, including an excellent understanding of the Unreal engine
  • Experience of working within a team and a positive personality with a can-do attitude

Additional Information

Who are we?

nDreams Studio Elevation is bringing the evolution of VR development to core gamers. We are a remote-first studio seeded by the creative talent that brought you the innovative, genre defining, award-winning Synapse, as well as Ghostbusters: Rise of the Ghost Lord, Fracked and Phantom: Covert Ops. We are looking for exceptional talent to help pave the way forward with fresh innovation for the next generation of VR hardware and software.

Why nDreams Elevation?

This is the opportunity to build upon an already proven, world-class foundation of VR expertise, to further shape and mould a new way of working, that continues to deliver and innovate for the next generation of core VR games. We are a remote first studio, with all the perks that come with it. Work from anywhere to help us push the boundaries of VR, with cutting-edge technology and the support of our established VR expertise from the wider nDreams group. Rapidly growing to support a variety of genres, nDreams is one of the world’s leading developers/publishers focused on VR games, creating multiple studios dedicated to making the best games out there.

Posted 4 months ago
Twine Jobs
Based in Manchester, United Kingdom
Last online 4 days ago


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