Sucker Punch Productions - ANIMATION Gameplay Animator
Animator is needed in Bellevue, United States.
Client: Sucker Punch Productions
Location: Bellevue, United States
Contract: Contract
Job Description
As an Animator, you will work with Sucker Punch’s proprietary tools and engine to create a wide range of compelling character experiences in games. Responsibilities include:
- Working with motion capture data to create realistic animations
- Creating believable hand-keyed animations with convincing motion and performances
- Maintaining active communication within and outside the department
- Being an integral part of the project’s animation mission team
Requirements
- Demo reel or portfolio demonstrating excellence in animation
- Demonstrated understanding of animation principles
- Ability to take and implement direction
- Knowledge of anatomy and kinesiology
- Basic experience working with motion capture data
- Basic experience producing cinematic animations not controlled by a player
- Solid communication skills to collaborate with various team members
- Minimum 5 years of games animation experience
Bonus Factors
- Strong drawing skills
- Experience working with Human IK or Human IK-like rigs
- Camera Layout Experience
- Mocap acting experience
Other Information
- This is a contract position with the option of working onsite in Bellevue, WA, or working remotely in the PST time zone.
- Open to candidates eligible to work in the States or Canada within the PST time zone.
- Position is available for on-site, hybrid, or fully remote work.
- Pay ranges vary based on geographic location, with an estimated base annual pay range for Seattle-based candidates listed as $105,000-$157,600.
- Benefit information can be reviewed here.
- Terms and policies relating to this role can be found here.
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