I’m a freelancer who specializes in concept art, illustration, and book design from Santa Clara, California.
I have a decade of experience in freelance illustration, book design, Photoshop, and InDesign. I have worked on dozens of published titles and projects, for both print and digital media, with individual clients and publishers across various genres. I have also worked on games as a concept artist, utilizing my illustration and design experience for character, prop, and background design. I am always actively looking to improve my skills and learn new programs, and am experienced in both receiving and giving constructive feedback to find the best design solutions.
I graduated from Stanford University with BFA in English and Fine Art in 2013, and received my MA from University of Art in San Francisco in 2022 in Visual Development. My degrees reflect my passions; I love telling stories and creating relatable characters, whether in traditional media, or digital 2D or 3D.
2D Game Concept Artist/Designer (Contract)
PeerTeach
September 2021 - Present
Print & ePub Designer/Illustrator (Contracts)
Clients include Progressive Rising Phoenix Press, Aventeer Press, the National Park Service, Sol & Luna Doula, Vegan Publishers, independently published authors, and others.
June 2013 - Present
Art Program Coordinator/Program Manager
Golden Gate National Parks Conservancy
June 2014 - August 2020
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