Hello! I'm Ayush Sinha, a passionate developer with a flair for crafting interactive experiences. I initially learned app development, game development, and web development at school and since then, I have thrived by bringing ideas to life through code and creativity. With a keen eye for detail and a passion for innovation, I'm always seeking new challenges and opportunities to expand my skills. Let's collaborate and turn ideas into reality!

Ayush Sinha

Hello! I'm Ayush Sinha, a passionate developer with a flair for crafting interactive experiences. I initially learned app development, game development, and web development at school and since then, I have thrived by bringing ideas to life through code and creativity. With a keen eye for detail and a passion for innovation, I'm always seeking new challenges and opportunities to expand my skills. Let's collaborate and turn ideas into reality!

Available to hire
credit-card $120 per day ($15 per hour)

Hello! I’m Ayush Sinha, a passionate developer with a flair for crafting interactive experiences. I initially learned app development, game development, and web development at school and since then, I have thrived by bringing ideas to life through code and creativity. With a keen eye for detail and a passion for innovation, I’m always seeking new challenges and opportunities to expand my skills. Let’s collaborate and turn ideas into reality!

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Skills

An
Android
Ap
App Design
C++
Ga
Game Design
Github
See more

Experience Level

Android
Expert
App Design
Expert
C++
Expert
Game Design
Expert
Github
Expert
Java
Expert
Unity
Expert
Unity 3D
Expert
Web Design
Expert

Language

English
Fluent
Hindi
Advanced

Education

Student at South Brunswick High School
September 7, 2021 - June 24, 2025
3.7/4.0 GPA

Industry Experience

Computers & Electronics, Gaming, Non-Profit Organization, Software & Internet, Education
    uniE621 Concept Laptop Website
    Using Figma, HTML, CSS, and the React library I created the frontend of this concept collaboration between Apple and Microsoft. With Spline I made the interactable 3D designs which are implemented throughout the site. The site accounts for varying screen sizes and resizes accordingly, the elements are also restructured for smaller screens. #webdev #HTML #CSS #React #Spline
    uniE621 Sword Man
    Using the Unity 2D Core and C#, I created a 2D Platformer game with character animation for running. jumping, attacking, crouching, and dying using Unity animations and the animator. I imported images and created 2D objects which are interactable and spawned throughout the game. The floors spawn at random, increasing distances throughout the map with a C# script, and the player is moved using physics-based movements in the FixedUpdate. #Unity #2Dgame #platformer #gamedev #gamedesign
    uniE621 Fruit Ninja VR
    Using Unity and C# I created a Virtual Reality reproduction of the popular Fruit Ninja mobile game using the Unity VR Core. With Blender, I created 3D models of fruits and halves that appear when whole fruits are sliced. I implemented the Ezy-Slice library to create a coherent slicing animation with a lightsaber and used the Unity Particle System to create slicing animations. With C#, I kept track of the player's high scores which appeared at the end of the round, and handled scene transitions, allowing a player to keep the weapon they selected across scenes. #virtualreality #fruitninja #gamedev #gamedesign
    uniE621 Calculator App
    Using Android Studio I created a polynomial calculator app that can handle the arithmetic of multivariable functions while handling order of operations. With custom drawable files, I created the buttons, backgrounds, and colors used in the app. To make the buttons functional, I created an onClick button interface that handles the user input and displays results accordingly. #calculator #appdev #appdesign #computerscience
    uniE621 Location App
    Using Android Studio, I created a location tracking app that can find your longitude, latitude, current address, and total distance traveled and store all the locations you've been to and for how long. The app requests permissions upon launch and uses the LocationListener interface to track the user's location. The app then stores the address from that location and keeps track of the time spent in a listView that has a Custom Adapter and a specific object class. All this information is saved and put into the landscape xml when the user switches to landscape mode and the listener is deregistered and registered again. #appdev #appdesigner