My name is Hieu and I’m a 3D Animator. I have:
7-years experience in the 3D games and films section.
work in a variety of genres for feature films, video games, and cinematics, including realistic, semi-realistic, cartoon, stylized, and more.
experience with Maya, 3DsMax, Unity3D, Unreal and especially Characters (Modelling , Rigging, Skinning, Animations, Pipeline between Unity, Unreal and Maya)
understand exactly how to create animations and rigging that work seamlessly within the engine and can troubleshoot any animation or rigging issues that arise upon import into the engine. Additionally, I am capable of collaborating effectively with developers to address any animation and rigging-related issues as a team.
worked with popular clients: RiotGames, Tencent, Disney , Google Entertainment, Frontier Developments plc, Nintendo, Square Enix,Wall Framestore VR Studio…
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