Hello! I'm Cyrus Pekarek, 3D artist and game developer based out of Philadelphia, PA. I have experience with the 3D asset production pipeline, including modeling, texturing, rigging, and animation. I also have experience with both Unity and Unreal Engine 5 for both games and animation sequences. You can find my full portfolio at _Website not available. Sign in: https://www.twine.net/signup_

cypekarek

Hello! I'm Cyrus Pekarek, 3D artist and game developer based out of Philadelphia, PA. I have experience with the 3D asset production pipeline, including modeling, texturing, rigging, and animation. I also have experience with both Unity and Unreal Engine 5 for both games and animation sequences. You can find my full portfolio at _Website not available. Sign in: https://www.twine.net/signup_

Available to hire
credit-card $200 per day ($25 per hour)

Hello! I’m Cyrus Pekarek, 3D artist and game developer based out of Philadelphia, PA.
I have experience with the 3D asset production pipeline, including modeling, texturing, rigging, and animation. I also have experience with both Unity and Unreal Engine 5 for both games and animation sequences.

You can find my full portfolio at Website not available. Sign in: https://www.twine.net/signup

See more

Skills

3D
3D Model
3D
3D Animation
Unity
Autodesk Maya
Unreal Engine 4
See more

Experience Level

3D Model
Expert
3D Animation
Expert
Unity
Expert
Autodesk Maya
Expert
Unreal Engine 4
Intermediate
Blender
Intermediate

Language

English
Fluent
Spanish; Castilian
Intermediate

Education

Bachelor of Science at Drexel University
September 1, 2019 - June 15, 2023
Major in Game Design and Production, Minor in Animation and VFX

Industry Experience

Gaming, Media & Entertainment
    uniE608 A Craving for Power - Selected Animations
    #Animation made with the prompt "A Need for Power." This was a two-person project; I only animated the robot I designed. This only shows the parts that I animated. Scene modeled and animated in Maya, rendered in Unreal Engine 4. The steam effect is taken from Unreal's starter content, with a few modifications. #video #animator
    uniE621 Horror Promotional Render
    Promotional render for Unreal 5 horror game. I created the character model. #Game #3D #render
    uniE608 First Person Game Animations
    Player animations for a game project. #Animation #3D #Game
    uniE621 Dummy - Galactic Gauntlet
    I designed enemies for the single-player campaign of the fighting game Galactic Gauntlet. I was responsible for the entire pipeline of these characters, from design to their implementation into Unity. I made sure the assets were ready for the programming team to use. View the full model at https://www.twine.net/signin #3D #Modeling