I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations.
My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code.
By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images.
In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering.
Day rate 360 £
Employment and project experience 20 + Years Professional 3d Experience character - cloth - hair - modelling - sculpting - plugin development - training
2018 : 3d Scan Supervisor, Animator and Sculptor for the “PERGAMONMUSEUM. DAS PANORAMA” exhibition by Jadegar Asisi, Berlin
2016 - 2017 : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC “Watership Down” Mini Series